Adobe AIR Camp - a balance
Thursday, March 6th, 2008Last week’s Adobe AIR Camp in Zurich was interesting, challenging, fun and exhausting at the same time: After a short introduction of Serge Jespers and Mike Downey about the new features that AIR has to offer and how to create applications with the various tools, everyone was up to develop the coolest AIR App within 24 hours.
I, for my part, tried to create a multi player game, that would connect to a Milgra based Java server. Turns out, it wasn’t the best idea to start developing my first Java application during a contest… So, sadly, when judgement minute came after 24 hours of coding, consuming engery drinks and no sleep at all I didn’t have much to show :(
At least, after a few days on the couch trying to recover from the camp, I was able to write a few lines on the Liip blog expressing a critical view on AIR’s potential.
And since I assume, winning is overrated anyway, I’ll just finish up that game in the next months and simply pretend I won that ultra smooth, super light and shiny MacBook Air … oh, crud, that’s not the same!

