Archive for the ‘Server’ Category

Lecture in Zurich

Friday, May 9th, 2008

As it seems, my lecture on Flash server solutions can be heard again at the Internet-Briefing Developers Conference in Zurich. On the 28th and 29th of May, a whole bunch of lectures on project management and development methods (28th) and developing Rich Internet Applications (29th) will be held in World Trade Center Zurich.

Right now, the public programm hasn’t really been updated but for anyone wondering: my lecture will be held right after lunch on day two (29th). Members of the Swiss Flash User Group (SFUG) will get a discount on registration fees. Just contact me, if you want to know how.

Hope to see you around!

Flash Forum Conference Cologne

Friday, April 18th, 2008

Now it’s official: I will be speaking about Flash server solutions on this years Flash Forum Conference in Cologne - one of the reasons I didn’t have time to blog, recently. I’m very much looking forward to this event, meeting up with colleagues, chit chatting about Flash… you know the stuff :) Hope to see you around!

Check out the Flash Forum Conference page.

Milgra is going AIR Camp

Wednesday, February 27th, 2008

While everybody else seems occupied digesting the fun they had attending Flash in a Can in Amsterdam - why, WHY did I miss it? - I’m trying to mentally ready myself for tomorrow’s Air Camp in Zurich.

Since the workshop is being followed by a 24h contest in building the coolest Air application, we’ve been racking our brains to find ideas for suiting programs we could enter with. While my buddy Sandro still seems unsatisfied with his options, I’ve given up thinking and decided for a small desktop game thing. Don’t wanna go into detail too much, right now, but it seems I’m gonna be using Milgra to implement multiuser interaction.

Milgra is a small lightweight open source java server that I recently stumbled upon. So far it has only reached version 0.5 but that one already comes with a good bunch of needfull features and handy examples on how to use it right away. It seems quite easy to setup and use for as little as I’m gonna be needing. Red5, on the contrary, seems way to heavy for my needs.

Can’t wait to dig into this and develop my first multiplayer game *shiny eyes*